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Back in A'dam

My unlimited MetroCard was still valid for a day and a half so I left it to the poor soul who was robbed from all of his belongings in Lower Manhattan - he was also staying at my host's place in Williamsburg. I had a good flight to Dublin, where I had a very pleasant stay with Dublin's superhost. The guy has been hosting more than 1000 people. Now I'm back in Amsterdam, and it feels good to be among friends. It was just a bit annoying to find out that a "1 zone" tram ride in Amsterdam costs 2,60 euro these days. I boycotted that and walked instead - with about 25 kg of extra weight.

Out of New York and into Groundcrew

I'm in Northampton MA right now, at Joe Edelman's place. It's nice to be out of the City. It's even nicer to see Joe excited about Groundcrew. The guy who worked on the user interfaces for Blogger and Twitter is doing the design and there are some cool opportunities. It also looks like the project has taken a clear direction on one side - while leaving open the community side for later. The main problem is the cost of text messages, which should have been free by now.

A beautiful day in Trashy Harlem

Trash in Harlem

American annoyances and Casa Harlem

Right now we have 1 guest. Sebastian from Sweden. He got here through Stephen, who came on his bicycle from Chicahgo. We've had quite some more guests in the meanwhile, another friend of Stephen, and then I had too many requests too handle through couchsurfing for the weekend of the 4th of July. I kind of told people there would be a lot of people and let them figure it all out - and I almost never say no to hitchhikers.

Something new is possible for the first time in thousands of years

It always makes me happy to hear from Joe.  He wrote something new: How mobile phones can replace a broken economy: The Mobile Manifesto:
When we talk about trouble with the economy, we’ve been overlooking an astounding opportunity. Something new is possible for the first time in thousands of years.

Montreal, Boston, NYC, Dublin, Treviso, Verona, Trento

We left Morgan a bit later than planned. I really didn't sleep well with the prospect of waking up at 5AM. We started of taking a bus out of Montreal, at 9:16. Hitching in Quebec is easy. We had a couple of short rides, and then a ride down to Burlington, a college town in Vermont (in the US, the State of Cheese). Like most college towns, it was easy to hitch out of there. But then we were in a shitty spot.

Crashing at Morgan's in Montreal

amylin and I have been crashing at Morgan's (6 1/2) in Montreal since Thursday.  We hitchhiked here from Northampshire, MA, where we stayed with Joe. We had left a bit later than planned so it was not easy to get to Montreal.

One Million Forgotten Moments

amylin cut off her dreadlocks last night. Today she is frantically trying to comb out the remains of her dreads. Last night we also went to a great theater show, we were in an audience of 20, sitting inside, watching tens of "actors" performing on the sidewalk and on the street, mingling with omunexpecting by-passers. Very entertaining! This week was also great for dumpster diving. It's just too easy in New York.

Guaka Mole in Trento

It's crazy how it's possible to be together most of the time for one year while traveling, but not when staying in one place. I hope that humanity will be able to get rid of borders some day, well, rather sooner than later. Anyway, I'm flying to New York next week, to see my love! Unfortunately I can't stay as long as I would like to. Paolo doesn't let me.

Dust dust dust... and spaghetti with mayonnaise

Some morning last week, Slashdot: prostoalex wrote "MSNBC points to the court cases spawned by virtual worlds. Recently, Tom Loftus notes, a virtual island in one of the MMORPGs sold for $30,000, enough to attract commercial attention. Apparently, some businesses create third-world sweatshops, where low-wage laborers are being paid to play and accumulate enough virtual merchandise, so that an eBay sale of it makes the operation profitable. ’One such business, Blacksnow Interactive, actually sued a virtual world’s creator in 2002 for attempting to crack down on the practice.